// // cocos2d::CCNode::setGrid from 0x18001ed41 to 0x18001ed47 (6 bytes) // // 16 xrefs: // > @ 0x180023940 // > @ 0x180023f40 // > @ 0x1800244b0 // > @ 0x180024bb8 // > @ 0x180025168 // > @ 0x180025750 // > @ 0x180025d00 // > @ 0x1800262d0 // > @ 0x1800268f8 // > @ 0x180026e68 // > @ 0x1800272f0 // > @ 0x1800277a0 // > @ 0x180027d88 // > @ 0x180028580 // > @ 0x180028af8 // > @ 0x180029348 // // This function is hookable on this platform! // // Using BromaIDA 8.0.0 @ https://github.com/Stazzical/BromaIDA // Using bindings at commit ba9f177b at Thu Jul 16 22:52:06 2026 from https://github.com/geode-sdk/bindings // // attributes: thunk void __fastcall cocos2d::CCNode::setGrid(cocos2d::CCNode *this, struct cocos2d::CCGridBase *a2) { __imp_?setGrid@CCNode@cocos2d@@UEAAXPEAVCCGridBase@2@@Z(this, a2); }