// // cocos2d::CCNode::setOrderOfArrival from 0x18001eddd to 0x18001ede3 (6 bytes) // // 16 xrefs: // > @ 0x180023870 // > @ 0x180023e70 // > @ 0x1800243e0 // > @ 0x180024ae8 // > @ 0x180025098 // > @ 0x180025680 // > @ 0x180025c30 // > @ 0x180026200 // > @ 0x180026828 // > @ 0x180026d98 // > @ 0x180027220 // > @ 0x1800276d0 // > @ 0x180027cb8 // > @ 0x1800284b0 // > @ 0x180028a28 // > @ 0x180029278 // // This function is hookable on this platform! // // Using BromaIDA 8.0.0 @ https://github.com/Stazzical/BromaIDA // Using bindings at commit ba9f177b at Thu Jul 16 22:52:06 2026 from https://github.com/geode-sdk/bindings // // attributes: thunk void __fastcall cocos2d::CCNode::setOrderOfArrival(cocos2d::CCNode *this, unsigned int a2) { __imp_?setOrderOfArrival@CCNode@cocos2d@@UEAAXI@Z(this, a2); }