// // FMOD_System_PlaySound from 0x5068c to 0x506a0 (20 bytes) // // 4 xrefs: // > .FMOD_System_PlaySound @ 0x1085bc // > @ 0x3ec8 // > .FMOD_System_PlaySound @ 0x1085b4 // > @ 0x110ba0 // // This function is hookable on this platform! // // Using BromaIDA 8.0.0 @ https://github.com/Stazzical/BromaIDA // Using bindings at commit ba9f177b at Thu Jul 16 22:52:06 2026 from https://github.com/geode-sdk/bindings // char *__fastcall FMOD_System_PlaySound( FMOD::System *a1, FMOD::Sound *a2, FMOD::ChannelGroup *a3, int a4, FMOD::Channel **a5) { if ( a1 ) return (char *)FMOD::System::playSound(a1, a2, a3, a4 != 0, a5); else return (char *)&off_18 + 7; }